Using and Acquiring Hardsuits
Each hardsuit listed here is normally not sold to the general public, but will be made available to any pilot with at least one mech license with the appropriate company.
IPS-Northstar
IPS-N's history of shipping and cargo handling has fueled the creation of an industrial suit platform to improve worker safety and efficacy. One of the oldest series of suits on the market, IPS-N's "Longshore" frame has been adapted to fit the needs of dock workers and ship-board mercenary defense forces alike.
Every suit based on IPS-N's "Longshore" platform is equipped with their Active Lift Assist system, which enhances personal strength and provides minor protection against crushing injuries
7-League Hardsuit IPS-N
ARM | HP | EDEF | EV | SPD |
---|---|---|---|---|
1 | +3 | 8 | 8 | 4 |
Built to tackle thin catwalks and unstable terrain, the 7-League Hardsuit extends the Longshore platform with a miniaturized version of IPS-N's Nelson line of auto balancing stabilizers. The patented **Rapid Adjust Stabilizers** help you keep your feet, no matter where you're going.
Active Lift Assist
Greatly increases pilot carry strength. Attacks using medium melee weapons can be made as a Quick Action.
Rapid-Adjust Rebalancer
Internal gyroscopes and leg positioning systems allow you to ignore difficult terrain.
Longstride Quick
Move your speed. This movement ignores engagement.
Halyard Hardsuit IPS-N
ARM | HP | EDEF | EV | SPD |
---|---|---|---|---|
1 | +3 | 8 | 8 | 4 |
Specialized for low-G environments, the Halyard Hardsuit from IPS-N makes station-side cargo transfer a breeze. Skilled operators can maneuver and manipulate using the built in high strength cable grapple system, letting your personnel do more, faster.
Active Lift Assist
Greatly increases pilot carry strength. Attacks using medium melee weapons can be made as a Quick Action.
Haul Quick
Fly your speed in a straight line
Pull Quick
Initiate a Grapple within Range 4
Ironclad Hardsuit IPS-N
ARM | HP | EDEF | EV | SPD |
---|---|---|---|---|
1 | +3 | 8 | 8 | 4 |
The first combat variant of the Longshore platform is built for endurance. IPS-N's Ironclad hardsuit is well suited for close quarters defense on the tight quarters of a long-haul vessel. From stopping bullets to surviving depressurization events, the Ironclad will make sure you come out on the other side.
Active Lift Assist
Greatly increases pilot carry strength. Attacks using medium melee weapons can be made as a Quick Action
Lockdown Full
Until the start of your next turn, you have resistance to kinetic damage and cannot be moved by anything smaller than Size 2
Smith Shimano Corps
Woodnymph Hardsuit SSC
ARM | HP | EDEF | EV | SPD |
---|---|---|---|---|
0 | +0 | 10 | 10 | 5 |
Designed for exploring planets with hostile wildlife, the Woodnymph Hardsuit is a lightweight, agile, and stealthy suit that allows you to move through the forest with ease. Its short term invisibility and flight capabilities make it a great choice for scouting ahead of your team.
Freedom of Movement Suite
When you boost, you can fly your speed. You must end this movement on a surface or fall.
Silhouette Obfuscation Layer
You can hide while in Soft Cover or Obscured.
Active Camouflage Quick
You become invisible until you boost or take damage.
Painted Lady Hardsuit SSC
ARM | HP | EDEF | EV | SPD |
---|---|---|---|---|
0 | +0 | 10 | 10 | 5 |
Equipped with a full mech targeting suite and SSC's trademark Freedom of Movement suite, the Painted Lady hardsuit is purpose built for spotters. Get in, get your target, and get out.
Freedom of Movement Suite
When you boost, you can fly your speed. You must end this movement on a surface or fall.
Target Marker Quick
Apply Lock On to one target you can see within Range 5.
Blink Quick
You teleport to an open space within range 2d6
Harvester Hardsuit SSC
ARM | HP | EDEF | EV | SPD |
---|---|---|---|---|
0 | +0 | 10 | 10 | 5 |
Freedom of Movement Suite
When you boost, you can fly your speed. You must end this movement on a surface or fall.
Long Range Manipulators
You may pick up and manipulate objects within Range 2
Mag Parry Reaction
You may attempt to parry an attack that would deal kinetic damage to you or an adjacent ally. Roll 1d6: on a 5+ the attack misses.
HORUS
Beelzebub Hardsuit HOR
ARM | HP | EDEF | EV | SPD |
---|---|---|---|---|
0 | +3 | 10 | 10 | 4 |
Integrated SES
A Subjectivity Enhancement Suite is integrated into all HORUS hardsuit designs.
Cloud of Flies Full
You and allies adjacent to you gain Soft Cover until the start of your next turn.
Mimir Hardsuit HOR
ARM | HP | EDEF | EV | SPD |
---|---|---|---|---|
0 | +3 | 10 | 10 | 4 |
Integrated SES
A Subjectivity Enhancement Suite is integrated into all HORUS hardsuit designs.
Sarcophagus
A full body gel computation layer provides sufficient processing power to host a full NHP in low power mode. While equipped in the suit the functionality of the NHP is reduced to that of a COMP/CON unit.
Marionette
When the pilot is Down and Out, the hard suit may continue to operate taking 1 Quick Action per round.
Aboleth Hardsuit HOR
ARM | HP | EDEF | EV | SPD |
---|---|---|---|---|
0 | +3 | 10 | 10 | 4 |
Integrated SES
A Subjectivity Enhancement Suite is integrated into all HORUS hardsuit designs.
Dominate
When jockeying, you gain an additional option: - The jockeyed mech must take a Barrage action against its closest ally.
Invade Full
Perform the Invade Quick Tech on one valid target within Range 5.
Harrison Armory
Kutuzov Hardsuit HA
ARM | HP | EDEF | EV | SPD |
---|---|---|---|---|
2 | +3 | 10 | 10 | 3 |
Tactical Storage
Modular storage systems allow you to carry an additional piece of pilot gear when loading out.
JAVELIN Rapid Response Targeting Unit
When you boost you may fire one weapon with the Sidearm tag as a free action.
Leonidas Hardsuit HA
ARM | HP | EDEF | EV | SPD |
---|---|---|---|---|
2 | +3 | 10 | 10 | 3 |
Tactical Storage
Modular storage systems allow you to carry an additional piece of pilot gear when loading out.
ENCLAVE Infantry Shield Quick
Until the end of your next turn, a size 1 zone of space around you warps space. Attacks aiming into or through the zone gain 1 difficulty.